Commit 479e872f authored by Balint Balazs's avatar Balint Balazs
Browse files

merged main code improvements from cmake branch

parent 9ee959b0
*.zip
build
.vscode
*.h5
!B3D_*.h5
......@@ -98,10 +98,10 @@ int main()
int numFiles = NUM_FILES;
unsigned int filters[NUM_FILTERS] = { 1,1,1 };
unsigned int quant_steps[NUM_FILTERS] = { 0, 1000, 2000 };
unsigned int quant_steps[NUM_FILTERS] = { 0, 1000, 3000 };
unsigned int bgLevels[NUM_FILTERS] = { 0, 0, 0 };
unsigned int tiles[NUM_FILTERS] = { 64,64,64 };
std::string filter_names[NUM_FILTERS] = { "B3D_LL", "B3D_1.0" , "B3D_2.0" };
unsigned int tiles[NUM_FILTERS] = { 48,48,48 };
std::string filter_names[NUM_FILTERS] = { "B3D_LL", "B3D_1.0", "B3D_3.0" };
// open benhcmark file
std::ofstream benchmark("benchmark.csv");
// write header
......
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